![]() When you are finished editing the MS it is compiled back into text files which the game reads. ![]() The module system is essentially the same as the text files, but put in a manner which is easily understandable and editable, what may be random numbers in the text, is an item attribute in the MS. To really code in Napoleonic Wars you need the module system. ![]() While it is possible to edit code by editing the text files, it's not a very effective method and has severe limitations. Many beginners don't realise this, and think they can create a mod simply by changing models and textures, in reality this will never go beyond a reskin. Coding is the most essential part to modding, responsible for any changes beyond cosmetic. Wait for it to complete, and then you should have a folder called "Napoleonic Wars - Copy". Go to your Mount and Blade Warband modules folder (Usually C:\Program Files (x86)\Steam\steamapps\common\MountBlade Warband\Modules), find the Napoleonic Wars folder, copy it, and paste it right into the modules folder again. First we shall do the most basic stepping in creating a new Mod, actually creating the mod folder. ![]()
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January 2023
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